New Items:
August’s version update is set to introduce an assortment of both new items and synthesis recipes to Vana’diel. We’ve also created all-new graphics for some of the new weapons and gear!
In anticipation of the version update, we’d like to give you a sneak peek at some of the new equipment crafted by the savage beastmen you’ve come to know and love from the Treasures of Aht Urhgan expansion.
New Assault Missions and Mercenary Rank:
In the upcoming version update, we will be adding a new promotion quest to unlock the next mercenary rank, as well as a series of exciting assault missions.
New Mercenary Rank:
The mercenary rank of “First Lieutenant” will be awarded to players who survive the grueling trials put forth by the hard-nosed drill sergeant, Rongelouts. Do you have what it takes, maggot?
New Assault Missions:
Five new missions await players who have achieved the rank of First Lieutenant.
Here’s a sneak preview of what lies in store:
Bloody Rondo
Mission Orders: After years of quietly defying Imperial rule, the recluse Count Dracula has recently begun preparations for an assault on Al Zahbi. Infiltrate the Leujoam Sanctum, locate the count, and slay him before he can execute his plans.
The Susanoo Shuffle
Mission Orders: In an attempt to strengthen their bonds with the Mamool Ja, an eastern nation has provided the beastmen with a new biologically engineered hydra hybrid known as Orochi. You are to infiltrate the training grounds and eliminate the new threat.
Mission Additions and Various Adjustments:
The following is a sample of what awaits adventurers in the next version update:
Treasures of Aht Urghan Missions:
The final battle is about to begin, and the fate of the Empire is in your hands! Join forces with companions new and old to unlock the mysteries hidden in this final chapter of the epic Aht Urhgan missions!
It is recommended that players who have not yet completed “Playing the Part” avoid viewing the aforementioned link.
Besieged
To oppose the overwhelming power of the level 8 beastmen forces, Al Zahbi’s five Serpent Generals have spent the previous months honing their
skills. In addition, the Empire will be putting into effect a decree which
allows additional distribution of temporary items after a certain number of
invaders have been defeated. Finally, if the beastmen forces are not
defeated by the Empire, or capture the Astral Candesence, they will
automatically retreat one Earth hour after their arrival in Al Zahbi.
Einherjar
In an effort to lower the difficulty level of Einherjar, the HP of all monsters
in the Hazhalm Testing Grounds will be reduced in the upcoming version update. We will make further adjustments should this challenging area
continue to prove excessively difficult.
Assault Mission “Nyzul Isle Investigation”
Currently, the data for the highest floor you have investigated in Nyzul
Isle will be deleted after defeating the monsters on Floor 100. Unlike with
other floors, this removes the possibility of retrying the floor in an
attempt to obtain the treasure you seek. As of the next version update,
the data will still be deleted after clearing Floor 100, but in exchange for
the loss of data, the chance for obtaining the armor pieces will be
increased to 100%. While clearing to Floor 100 is no easy task, we are
sure there are heroes out there that are up to the challenge!
The Chocobo Hot and Cold Game
Chocobo Abilities
Resting your chocobo for thirty six hours (Earth time) after playing the
Chocobo Hot and Cold game will allow you to dig twice more, as well as
increase your chances to “hit the jackpot” the next time you play the
game. Furthermore, chocobos of players who succeed at finding treasure
in any area three times in a row will temporarily gain the “Treasure Finder”
ability. Chocobos that already have “Treasure Finder” will have the effect
of the ability temporarily doubled.
Chocobucks
A new reward will soon be available in the form of vouchers that can be
exchanged for chocobucks, with the chocobuck reward varying with the
difficulty of the area. The vouchers will always be found inside the
treasure chests in addition to the standard rewards.
Limit Break Quests
With the current level of advancement of the majority of the player base,
it has become increasingly difficult to find fellow adventurers who have
yet to complete the limit break quests. In an effort to alleviate the woes
of newer players, the limit break quests from level 50 to level 60 will have
their difficulty reduced in the following manner:
Level 50 “In Defiant Challenge”
Drop rates for the quest items will be improved.
Level 55 “Atop the Highest Mountains”
The relative strength of the quest monsters will be reduced so that a party of six level 51 characters will be able to defeat them.